The world of Andromeda is home to various beings, ranging from natural wildlife to mystical entities with direct ties to the gods. These creatures are categorized into six major groups: Beasts, Elemental Beings, Divine Creatures, Aberrations, Undead, and Eldritch Entities.
1. Beasts (Natural Creatures)
These are creatures that originate from nature without direct ties to magic or divine power. Some have evolved into monstrous forms due to environmental or magical influences.
- Dire Beasts – Larger, stronger, and more aggressive versions of common animals. Examples: Dire Wolf, Dire Bear, Dire Boar.
- Drakonid – Giant lizards with steel-like scales, often associated with ancient dragons.
- Sky Serpents – Winged serpents dwelling in high mountains, considered symbols of wisdom or bad omens.
- Tundra Stalker – Large feline predators that thrive in extreme cold environments.
- Titanic Fauna – Gigantic beasts from a bygone era, such as the Colossal Mammoth found in the North.
2. Elemental Beings
Entities that embody the fundamental elements of the world, many of which serve the children of Lux and Nyx.
- Ignis Wraith – Ever-burning fire spirits, creations of Ignis, often seen on battlefields or volcanic regions.
- Aqualis Nymphs – Humanoid water beings inhabiting lakes and rivers, guardians of life under Aqualis.
- Terran Golems – Massive stone constructs created by Terranis, protecting mountains and ancient ruins.
- Zephyr Wisps – Mischievous wind spirits that follow Zephyrus, known to mislead travelers in sandstorms or misty forests.
- Shadow Revenants – Entities forged by Umbra, able to move between light and darkness.
3. Divine Creatures
Beings with direct ties to the gods, often appearing in myths and legends.